Sort the coloured blocks so each tube contains only one colour. Pure logic — no timer.
Sort all coloured blocks so that each tube contains only one colour. Use empty tubes as buffers. Solve in as few moves as possible.
Tap a tube to select it — the top block lifts. Tap another tube to move there. You can only place a block onto an empty tube or onto a matching colour with space available. If the top blocks share a colour, all consecutive matching blocks move in one tap.
Tap Undo to reverse your last move. You can undo as many times as you like — it does not affect your score.
Levels ramp up quickly — more colours appear and your spare buffer tubes shrink. From level 11 onward you only have one empty tube, so every move counts.
Each completed level earns Level × 150 pts. The move counter is your personal performance tracker — challenge yourself to solve each level in fewer moves each time.
Every move affects future options — solving Prism requires multi-step forward planning, the same cognitive skill used in chess and project management.
Visualising which blocks need to move where, and in what order, directly trains spatial working memory and mental rotation.